Friday, 25 April 2014

Episode 12 - The Enemy Within - Hunting the witch Etelka

The logo I am using for the podcast.
This is an actual play recording of Death on the Reik, a chapter in Games Workshops classic Warhammer Fantasy Roleplaying campaign: The Enemy Within.


Download Episode from Google Drive (35MB)

The characters were Esmerelda the Shallyan initiate, Herdan the vampire hunter, Joten the dwarf veteran, Walter the halfling agitator, Solomon the halfling smuggler and Magnus the dwarven prospector.

We left the hero's victorious in the foyer of the witch Etelka's tower. The witch herself was long gone. With the help of dwarfs from the shanty town of Khazad Slumbol they had purged the tower of goblins and looted plenty of valuables in the process.

Key Points from Episode 12.

(1:16) We reminisced about Gutbag the goblin hero from last episode and his missed 'surrender lines' wherein he blamed society for his evils. We discussed ways that Gutbag could have survived and agreed to grant the plucky goblin a second chance.

(2:39) Herdan and Joten explored the possibility of recruiting the ex-farmers and 
former captives of the goblins Hans and Gretl. Herdan uncharacteristically asked 'Can they take an arrow?' A quick reminder of "What would Shallya think?" stopped this line of thinking. Which was for the best because, despite the manic gleam in their eyes, the farmers were poor warriors.

(5:12) Magnus broke with his clan citing irreconcilable differences. He turned his back on Gorim Greathammer and his clans drunken ways. While exiled it was considered a minor exile; no need to shave his head and hunt trolls, much to Joten's disappointment.


(8:25) The group returned to Grissenwald to hock Etelka's jewellery and silverware at Luigi and Salvatore's. There they haggled with Boris. For once their stories of the 'Emperor's own silverware' didn't work and they were comprehensively out-haggled much to their chagrin.


(14:15) Lucky charms were purchased. These took the form of pieces of a mast from a wrecked ship, sanctified by priests of Sigmar as well as blessed river pebbles that if you look at them from the correct angle seem to contain the visage of Sigmar. Brother Hertzis supplied these charms for a suitable donation. They came with his blessing and small passages of scripture which were tacked to the heroes armour.


(17:23) The group contemplated turning in Etelka's heretical books to Brother Hertzis but saved them for their favourite book burning priest in Kemperbad.


(18:10) Grissenwald's dilapidated and vacant Shallyan temple was discovered much to Esmerelda's shock. She and the warriors settled into the ruin for the night in order to pursue tales of ghosts. The halflings returned to the luxurious Pfiefferroucher hotel, where Walter had arranged to perform. 


(21:15) Joten and Herdan did ghost impressions to scare off locals looking for a late night thrill at the abandoned temple. After an uneventful night Magnus, an expert miner, skillfully moved the rubble from the temple stairs.


(21:48) The temple's cellar was uncovered and the group were attacked by four skeletal skaven who laired within. One landed a lucky blow on Magnus but otherwise the skeletons were trounced. A mysterious glowing orb full of swirling mist (Poison wind globe) was discovered along with the gnawed bones of a child.


(34:20) The watch, known as the Pfieffers and the local Sigmarites were alerted. Esmerelda declared the temple could be reconsecrated but unfortunately as an initiate she wasn't qualified to do it. Alas she needed to move on but promised to tell the temple at Kemperbad to send a Shallyan priestess urgently.


(36:30) The party pooled their coin to purchase a boat. The man to see to buy a vessel was Gerlich Fuchs, the racist and misogynistic head of the Fisherman's mission. The un-savvy Herdan was coached on what to say and then sent to negotiate on his own. He hefted the boat funds, a sack of 480 crowns, through the rough streets of Grissemwald's Altdstadt all the while trailed by his anxious companions. Esmerelda contributed 90 crowns to the purchase of the vessel and Walter and Joten 40 crowns between them. Solomon had the largest stake in the vessel and was declared the captain.
The group now proudly own 'The Hammer'.
(37:48) Gerlich Fuchs sold them a boat called 'The Hammer'. A small fast sailed vessel with little cargo room. Before the purchase the group had hired an expert called Ulric to assess the vessel. When questioned on the vessels worthiness Ulric replied 'Why yes Master Gerlich you have kept this ship in tip top shape'. The sailed vessel was 12m long and could house 30 people in the hold if they all stood. Herdan was assured the rot on the vessel was cosmetic 'Surface rot, cleans right up that does.'

(42:40) Two crew, Ulric and Sigfried were hired. The group took it upon themselves to form the remainder of the six crew required to sail the ship. Passengers were booked by the halflings who acted as touts. The boat wasn't kitted out as a passenger vessel yet so they could only comfortably take on four passengers. This made for tight profit margins.

(45:08) Ulric and Sigfried harnessed the power of a localised storm, avoided mishap on the river and made excellent time to Kemperbad. They arrived in two days instead of three, which allowed for a profit from the passenger fares. On the way they passed accursed Castle Wittgenstein. The crew warned the heroes that they wanted nothing to do with the location.


(48:44) The group were waved through 
Kemperbad's gates as Herdan was recognised as the local champion. Solomon explained that the poison wind globe was being kept in a box beneath their boats waterline. 

(49:35) The group visited Father Erkhart who spoke of Kemperbad's growing independence movement, the recruitment of militia and the general sense of excitement in town. He told them other provinces have defied the mutant loving edict but none had done so as aggressively as Kemperbad. They surrendered Etelka's heretical texts and a potion that part time apothecary Esemeralda couldn't identify.


(51:41) The halflings worked their contacts looking for a sanctioned wizard to explain the significance of a ring they had liberated from Etelka's tower. Its 
crown and beast design intrigued and confused them. They learnt of the presence of Herionymous Blitzen, an astrologer of the Celestial College who was in town. The wizard told them a wealth of information on cults. He also informed them about the stars last night 'the hammer constellation is looking a bit sad right now and is not in its dominant position. While the stars above Kislev, the northern stars, have gone dark.' Finally he identified the purple hand as a likely cult symbol.

(60:18) Etelka arrived at the Cat and Fiddle inn while Walter was performing his routine. She was intrigued by Herdan's Champion of Kemperbad status and as a result Herdan had an awkward job interview.


(65:15) Herdan infiltrated the witches band and learnt Etelka's plans. She intended to head to Castle Wittgenstein to acquire a meteorite. No doubt for nefarious purposes.

(74:27) Walter eloquently introduced himself to Etelka and promised to arrange a meeting with a discrete ship captain who could sail her south. Etelka agreed to meet the captain in the morning.


(76:28) Etelka's group, along with Herdan, settled in to their rooms for the night. Herdan had first watch and announced it loudly in the common room so his companions could hear. The party feverishly plotted Etelka's downfall.



Friday, 4 April 2014

The Enemy Within - Death on the Reik part 6

The Twisted Maw tribe, allies of the witch Etelka, were about to have a very bad day. 

Here's a link to part 6 of our groups Death on the Reik play through. 

We left the protagonists at a farmstead on the outskirts of the Imperial town of Grissenwald. They had just defeated a raiding party of wolf mounted goblins from the Twisted Maw tribe. Etelka's tower in the Black Peaks was their next stop and they intended to arrive on her door step with an angry mob of slightly inebriated dwarves led by a warrior called Gorim Greathammer.

Heroes present were Walter Cinder Corbit the halfling agitator, Esmerelda the Shallyan initiate, Solomon the halfling smuggler, Joten the dwarf veteran, Herdan Van Helsing the vampire hunter and Magnus the dwarven miner.


Key points from part 6

  • 8:05 The assault on Etelka's tower was planned. The tower had no windows so a frontal attack was deemed best. The halflings were awful climbers so scaling the roof to descend via the skylight was ruled out. Much to the DM's chagrin the group had the assistance of ten dwarves from Khazad Slumbol. They split their force into four groups. Two groups would flank the main attack and focus on clearing the side rooms, Gorim would take point and a few dwarves would act as a rearguard.
    The dwarves gave the group the layout of Etelka's tower.
  • 10:35 The goblins noticed the large group approach and slammed the tower entrance shut while shrieking for assistance. Doors are no match for dwarven axes and soon Gorim and friends had barged in.
    Gutbag Stoat-throttler!
  • 14:15 Gutbag Stoat-throttler led the goblins in the defence of the tower. The greenskins let loose a hail of arrows from the towers balcony to little effect. Combat was joined and it became apparent that the goblins were outnumber and outclassed. All except the oddly attired Gutbag Stoat-throttler who began a deadly duel with Herdan. Gutbag wore a fine tiara and exquisite red dress that was much too long for the goblin. The bottom of the garment had been trampled and ripped. 
  • 31:15 The assault on the tower had not gone unnoticed as a band of goblins mounted on great wolves sped from the neighbouring coal mines. The mines had once belonged to the dwarves of Khazad Slumbol but had been 'stolen by the witch Etelka!' The wolf riders peppered the rear guard with arrows slaying an unfortunate dwarf. Solomon, who had been with the rearguard, was left dangerously exposed and fled into the tower.
    Wolf riders barely lasted a round.
  • 39:15 While Gutbag and a pair of goblins held the balcony the wolf riders sped into the towers foyer and were ambushed by the dwarves who had hastily prepared for them. Despite being surprised, one of the wolves unleashed an Ulric's Fury on Magnus. It appeared as if the dwarfs entrails had been torn from his belly though later it would be revealed that he had merely suffered a flesh wound and fainted [Fate point spent].
  • 53:20 The ambushed wolf riders were slaughtered and fled, leaving the parties dwarven allies free to break out their crossbows and assist Herdan and Joten. The heroic pair continued to battle the goblin champion Gutbag on the balcony. The dwarves of Khazad Slumbol unleashed nine aimed crossbow bolts in the greenskins direction though they either missed or were deflected by Gutbag's shield.
  • 63:00 Gutbag made a heroic stand. He fended off the heroes Herdan and Joten while landing telling blows on both. In the end he suffered the ignominy of being shot twice in the gonads by dwarven crossbow bolts before a final shot ruptured his internal organs. The brave goblin had left such an impression that the players demanded I somehow have Gutbag mysteriously escape death. We shall see.
    Etelka and her cat. Hardly the ugliest of villains.
  • 71:20 Etelka's tower was searched and everything of value taken; cutlery, ruined finery, loose earrings, the lot. A painting of Etelka was found. It's the groups first glimpse of the witch.
  • 75:30 Etelka's personal chest was searched and a false bottom revealed. If there is one thing D&D taught us it's that important chests always have a false bottom. Inside they discovered a signet ring with cult markings. It was at this moment that Esmerelda got a 'magic' vibe from the dwarven shield Gutbag had used to great effect. The shield was emblazoned with magic dwarven runes of defence.
  • 83:20 Etelka's study was ransacked. Solomon was disappointed at the destruction of a number of stuffed animals as his fellows insisted they be torn asunder in the hope of discovering a secret cache. A stuffed alligator and bear were ruined and a good source of coin wasted. Important correspondence was discovered in Etelka's desk which went some way to soothing Solomon's disappointment at their financial vandalism.
Dumpling, Etelka's personal chef.

  • 91:35 While the heroes searched the top level and secured all the good loot, their dwarven allies searched the ground floor. The dwarves discovered Etelka's personal halfling cook, Dumpling Hayfoot. Dumpling shared a similar accent to Esmerelda and the ensuing conversation took a confusing turn. The halfling lass confirmed that Etelka and a weaselly looking man had left the tower weeks ago leaving the cook alone with the goblins, who subsequently ran riot. The group confirmed their suspicion that Etelka was looking for Morsleib's spittle up north in the Barren Hills. Given her head start, she'd probably already found it. They would need to come up with a plan to find and stop her.
The note found in Etelka's study.

Sunday, 30 March 2014

Alternate Armies: Fir Bolg

I frequent the Oldhammer Forums soaking in the old Citadel goodness and posting pics of my "little mans". Out of the blue I received a PM from fellow forumite LeadAsbestos asking if I would like to paint some minis in return for some 1980's Lord of the Rings lead. I agreed to paint some Fir Bolg as the chance to stock up on minis without delving into Ebay was appealing. These ugly bastards are Alternate Armies sculpts. Their rough charm grew on me and by the end of the project it was sad to see them go.

The models have a Celtic/Aztec vibe which had me try my hand at painting woad. All those swirls and whorls annoyed me and I went with Woodland Indian war paint about mid way through the project.

Test model




All fifteen Fir Bolg prior to their flight to the USA.

Wednesday, 12 March 2014

The Enemy Within - Death on the Reik part 5

Grissenwald. Home town of Etelka Herzan, known witch and consort of chaos.
Here's a link to part 4 of our groups Death on the Reik play through. 

We left the protagonists in Kemperbad where they had encouraged the local independence movement in reaction to a pro mutant Imperial proclamation. After stirring the pot they planned to head south to Grissenwald in search of the witch, Etelka Herzan. The hero Herdan had also won a pit fight tournament becoming the Champion of Kemperbad.

Heroes present were Walter the halfling agitator, Esmerelda the Shallyan initiate, Solomon the halfling smuggler, Joten the dwarven veteran and Herdan the vampire hunter.


Key points from part 5



  • 2:40 Herdan woke from a long night celebrating his win in the pit fights. A patch of hair on the back of his head was missing. He feared voodoo in his future.
  • 4:25 Esmerelda was presented with a conundrum while fulfilling her Shallyan initiation at the Kemperbad temple. During her nightly vigil she was visited by a woman about to give birth. Helping as best she could she had the misfortune of delivering a mutant child. She surrendered the babe to the Shallyan priestesses to do what they though best. Shirking responsibility ensured Esmerelda's conscience remained clear.
  • 13:35 Crime lord Luigi offered Solomon a job smuggling stolen Kislevian silver. Solomon turned him down as the goods were too bulky for him to manage without owning his own boat. 
  • 20:05 Taking a river barge south to Grissenwald the group were hailed by a river patrol. The river wardens warned the heroes to steer clear of the plague struck, cursed town of Wittgendorf along with its castle. The river patrol showed the group a mutant corpse they had fished from the river close to the wretched town. It was an unsettling sight as the tentacle covered corpse had been badly tortured.
  • 44:45 The group arrived in Grissenwald. While at a local tavern they were accosted by two drunken dwarves who proceeded to hurl abuse at the halflings. "Bake us a cake ya wee pansies!" was their general line of insult. They could not be talked down, not even the offer of free beer could placate them. A fight broke out. The drunks were soundly thrashed and once the watch arrived, were thrown into a cell.
    Dwarves can be pricks sometimes.
  • 63:05 Discussions with the locals discovered that the Dwarf mine in the Black Peaks had been purchased by Etelka, the witch they sought. The dwarves now lived in a shanty town Khazad Slumbol and caused grief for the good people of Grissenwald. The locals blamed the dwarves for everything including recent attacks on farmsteads. All this despite having no proof whatsoever.
  • 66:40 A beer map of the farms surrounding the nearby Black Peaks was scrawled across a tavern table and the party determined the farm most likely to be struck next. The raiders were due to attack that night.
    Gorim Greathammer - gold obsessed drunkard and leader of the dwarves.
  • 72:00 The party paid a visit to Gorim, leader of the dwarves of Khazad Slumbol. Jotun encouraged them to regain the trust of the locals by heading out to defend the farms from attack. He called on dwarven pride and Gorim responded well. The dwarves headed out with purpose, they had nothing left to lose.
  • 79:30 The dwarves headed to a farm that could potentially have been attacked while the heroes manned the defenses of another. They planned as best they could, organising buckets to fight fires and determined the best vantage points for the coming onslaught.
    Crooked Maw goblins. Poor bastards never stood a chance.
  • 86:50 Just past the witching hour a half dozen goblins mounted on wolves charged the farm house. They hurled burning torches at the buildings but what little fire they caused was swiftly extinguished by the halfling bucket brigade. Wolves leaped the farm fence and surrounded Herdan and Joten in the yard. A group of goblins broke down the farm house door but were met by a wall of pitchforks and spears wielded by determined farmers. Despite being horribly outnumbered the warriors held their ground, Jotun in particular seemed impervious to damage in his plate mail. Together Joten and Herdan slew enough goblins to cause a rout. More goblins were slain as they attempted to flee. The farm house was saved.
  • 131:20 Becoming the Champion of Kemperbad had done wonders for Joten's confidence. Thanks to the assistance of his wing man Walter he won the affections of the farmers daughter.
  • 136:10 Late the following morning the group met up with Gorim and his dwarves. The stout folk became furious when they learned that there were goblins in their mines. They marched with the heroes to Etelka's tower.
  • 137:45 On the approach to the mine the group came across an injured dwarf prospector surrounded by goblin bodies. It was Shane's second character Magnus, who joined the party in the assault on Etelka's tower.

Friday, 7 March 2014

The Enemy Within - Death on the Reik - part 4

Could one of our heroes become the Kemperbad Champion?
Here's a link to part 4 of our groups Death on the Reik play through. 

We left the protagonists on the Reik's bank a few days from Altdorf having slain a vampire that had terrorised the region. They had booked passage on a swift sail boat to Kemperbad.


The PC's are Walter the halfling raconteur, Esmerelda the reluctant hedge mage, Solomon the halfling smuggler, Joten the dwarf sewerjack and Herdan the odorous gravewarden.



Key Points in part 4

  • 5:50 Esmerelda attempted to improvise a poultice for Joten. The vampire they had encountered last session had heavily wounded the dwarf. An expedition to the road was arranged in the hope of locating poultice friendly horse dung.
    Cameo appearance by Ernst
  • 11:15 While searching the roadside for horse manure a Four Seasons coach rattled past. Leaning from the coach to get a better look at the group was the suspicious and incompetent physicians student Ernst. The group had shared a coach with the odd gent way back in their first misadventure.
  • 19:15 While stopping at the small town of Deisdorf, Walter arranged to perform that night at a parochial and exclusive Reiklander inn known as The Good Table. (Inn randomly generated thanks to this most excellent generator). Both Walter and the inn's bouncer complemented each other on their hats feathers for, as all right thinking men know, 'A mans worth shall be judged by the length of his feather.' 
  • 24:15 Esmerelda's sixth sense let her know something was amiss. Her attention was drawn to a scuffle at the entrance of The Good Table where two scruffy looking men were refused entry. Their garish purple garments did not meet the inns strict dress code. Esmerelda's sixth sense coupled with the colour purple set alarm bells ringing.
    Worst cultists ever?
  • 32:45 An awkward conversation was struck up with the scruffy out of towners. They were invited to watch Walter's performance, an offer they accepted only to become the punchline of his routine. They are labelled 'worst cultists ever' for their implausible cover story; they claimed to be labourers and crop pickers when their fine dress told a different story.
    Could Kemperbad be the first town to rebel against Imperial rule?
  • 47:45 Arriving at the cliff side town of Kemperbad the group find a cluster of townsfolk around a message board. The mob are agitated at an Imperial edict announcing that there are no such things as mutants and all those afflicted should be treated with the same respect as any other citizen of the Empire.
  • The Imperial edict that turned Kemperbad into a powder keg.
  • 54:47 The group head to the local Temple of Sigmar to offload the dark necromantic items they had seized from beneath last sessions signal tower. There they met the hellfire and brimstone priest Father Eckhart who was incensed at the edict. They learn the town is seething with rebellion.
    Count Otto Boorman, not Von Schnitzel
  • 66:45 Reikland troops clearing the streets for the passage of an important noble set-off a near riot as Herdan leaps to the conclusion that the escorted noble is non other than Von Schnitzel the author of the mutant loving edict. Walter used his public speaking to attribute blame for the edict from Von Schnitzel to the Emperor which somewhat diffused the situation. As it transpired the beleaguered noble was not Von Schnitzel, but instead the Imperial Plenipotentiary, Count Otto Boorman. Otto offered the services of his personal doctor to attend to the heavily wounded Joten as well as a dinner invitation to the well spoken Walter as thanks for his rescue from the mob.
    Cat fan Dr Maximillian
  • 86:45 Otto's Dr the spindly cat fancier Maximillian attended to Joten's wounds using fancy Elven herbs. They worked splendidly and Joten was ready for action after a good long nap.
    Luigi Belladona will make you an offer you can't refuse
  • 92:15 Solomon contacted Luigi Belladona, local crime lord and owner of the Cat and Fiddle Inn. He delivered a sealed box and in doing so repaid his debt to the thieves of Bogenhafen. Luigi appraised the group's warriors and offered to sponsor them in the upcoming pit fights. He assured the naive Herdan that the fights were safe and 'above board.' 
  • 107:30 Esmerelda completed her Shallyan initiation by serving 2 days and 1 night attending the sick and injured in the Temple courtyard. During her time she broke her oath of silence twice but was not heard by the priestesses. 
  • 110:10 Walter attended a spartan dinner with the rulers of Kemperbad as a guest of Count Otto. During the meal he swayed the council towards rebellion, encouraging them to flout the Imperial edict. That night anti Imperial feeling ran strong and several Reiklander businesses were burned. There was talk of rebellion and Kemperbad asserting its independence.
    What's your game Kastor?
  • 122:45 Herdan was accosted by a flustered looking man with a purple feather in his hat. The stranger insisted Herdan was Kastor and that his 'imbecile' act wasn't fooling anyone. He added that Herdan was supposed to deliver his windfall to the inner circle in Middenheim. Herdan got understandably annoyed and the belligerent cultist hurried off.
  • 128:15 A pit fighting tournament was held at the Cosy Snug inn, a seedy tavern in the wrong part of town. A troupe of warrior women drawn from across the Old World added to the novelty of the tournament. Joten was defeated by a warrior woman and former milkmaid Grechen. Herdan emerged the surprise winner and was hailed Champion of Kemperbad. He won fame and no small amount of fortune having backed himself to win at long odds from the beginning. In addition Herdan nearly scored the affections of Isla, an Ulrican warrior woman from Middenheim, who he faced in the final round and who he defeated with the Peoples Elbow. Alas he does not win her affections despite the best efforts of his wingman Walter.

Thursday, 13 February 2014

The Enemy Within - Death on the Reik - part 3

Welcome to the Imperial Capital Altdorf. The group didn't stay long.

Here's the link to part 3 of our groups Death on the Reik playthrough.

We left the protagonists in Weissbruck having saved Elvyra the pharmacist from abductors. The group had haggled up a storm and were laden with gold.

The PC's are Walter the halfling raconteur, Esmerelda the reluctant hedge mage, Solomon the halfling smuggler, Joten the dwarf sewerjack and Herdan the odorous gravewarden.


Key Points in part 3

  • 1:50 the group came across wanted posters on the outskirts Altdorf and noticed that Herdan, Esmerelda, Joten and Walter were wanted for the murder of Lord Ewer of Altdorf. There were sketches of the group along with vague details of the supposed crime. Esmerelda suspected a set-up and the party kept a low profile, avoiding towns and camping in the forest.
    Who did we murder?
  • 11:00 Walter used his disguise skill to conceal their identities and the group split up in order to enter Altdorf without drawing unwanted attention. Solomon smuggled in his pharmaceutical contraband successfully despite a cursory search of his wagon by gate guards. The guards extorted 5 gold in 'gun tax' for allowing the group's blunderbuss into the city. Only the halfings were thoroughly searched, an action we put down to racial profiling. Another sign of the oppression halflings suffer. More grist for Walter's antagonist mill.
  • 22:00 Solomon got in touch with the thieves guild in Altdorf. He sold his pharmaceutical stash and his smuggling wagon at a huge mark-up. I hate you haggle rules!
  • 29:00 Walter went shopping and loaded his dwarven friend Joten up with armour. A disguised Esmerelda chanced discovery as she helped at the Great Hospice of Shallya, an act that further cemented her future role as initiate.
  • 31:00 Herdan followed up on leads concerning the hunting of vampires. He purchased a fancy repeater crossbow.
  • 38:30 having bought plenty of new gear the group struggled to find enough coin to book passage on a ship to Kemperbad. They hoped to acquire more gold through 'adventure' and set sail with Captain Connor's crew on the ship Belladona leaving Altdorf behind. 
    Castle Reiksguard
  • 47:00 to pass the time on the boat trip Walter taught Soloman to read and write and Herdan practised with his repeater crossbow, slowly puzzling the contraption out. The group passed Castle Reiksguard but didn't stop.
  • 50:30 the group gossipped with the crew and learnt that the Emperor, Karl Franz, is feared to be dieing. His son, Prince Wolfgang is unlikely to be crowned his successor as he is considered either an imbecile or a mutant. With no clear successor the Empire may well fall into civil war.
    The Emperor's own signal tower.
  • 56:30 the band spotted a partly constructed signal tower. Two dwarves waved their ship down and begged passage on the vessel. Before business could be concluded they were interrupted by a dwarven foreman who labelled the absconding dwarves wetbacks and shamed them into returning to the work site.
  • 60:00 the dwarf foreman, Anjel, moaned at the misfortune the site had experienced with a string of illnesses and missing workers. Walter and Solomon suggested not getting involved but Esmerelda couldn't help but offer her assistance, Shallya bless her! As way of compensation, and to sooth the grumblings of the mercenary halflings, Anjul offered 50 gold if they were able to resolve the mystery plaguing the site.
  • 69:15 Esmeralda examined an ill dwarf and spotted bite marks on his neck. She partly revived the dwarf and a chat confirmed her suspicion. Vampires!
  • 78:30 The group suspected the ruin on which the signal tower was being built as the site of something insidious. Finding no way in they enlisted the aid of the dwarven engineers and their heavy machinery. Together they tried to crack their way in to the signal towers foundation. Unfortunately night fell before they had gained access to the inner ruins.
  • 80:30 Disappointed that they couldn't force a battle during the day the group made camp and waited for a vampire. They were not disappointed. A secret entrance opened within the towers foundation and Graf Orlock assaulted them.
    Graf Orlock. Recipient of Ulric's fury.
  • 90:30 Esmerelda fainted at the sight of Graf Orlock. Joten landed an Ulric's Fury all but felling the vampire early in the battle. The Graf struck out in a flurry of blows bringing the upstart dwarf to his knees. Joten rose and struck off the vampires arm. Graf Orlock turned into mist and fled back into the towers base.
  • 100:30 the group gave chase. The inner tower appeared to be a laboratory/observatory. While searching they were assaulted by zombies which were dispatched and some metal rods retrieved. The rods looked like keys and promised access to a sealed hexagonal vault where the group was convinced the vampire hid. They lacked the proper number of keys to access the vault, missing one which they couldn't find despite a thorough search.
  • 120:00 the group discovered a magic tome, maps, start charts, text books and a notebook. The notebook was written in a spidery hand they couldn't make sense of. It's astrological gibberish hurt their heads. 
  • 130:30 Anjul offered to use Engineering to crack the hexagonal vault. He and his fellow engineers began work immediately.
    Dwarven engineers teach a magic seal a lesson.
  • 136:00 The engineering equipment broke through the hexagonal seal revealing a library and a large trunk beneath. The trunk was hauled into the morning light and flung open causing the combustion of a crippled Graf Orlock. The group was victorious! Within the secret library further handouts were obtained including notes in an arcane script they cannot decipher.



Monday, 10 February 2014

The Enemy Within - Death on the Reik - part 2

The group contemplate upgrading their wagon
Here's the link to part 2 of our groups Death on the Reik playthrough.

We left the protagonists carting a noble passenger to Altdorf on their 'coach' service. A day or so earlier they had survived a river encounter with mutants where Joten the dwarf was nearly drowned by a tentacled monstrosity.

The PC's are Walter the halfling raconteur, Esmerelda the reluctant hedge mage, Solomon the halfling smuggler, Joten the dwarf sewerjack and Herdan the odorous gravewarden.


Key Points in part 2

  • 2:14 Esmerelda deployed her secret mutant detection plan organising a communal bath at the first town they come across while on the road to Altdorf. During the bath she did her best to check her companions and fellow coach passengers for signs of mutation.
  • 3:50 Local gossip was that Crown Prince Von Tessernick of Ostland and his expedition were killed in the Grey Mountains. 
  • 17:00 Upon arriving in Weissbruck Joten and the group contemplated turning their wagon into a war wagon complete with blunderbuss array and small road clearing cannon. Sadly they did not have the funds to make Joten's dream a reality.
  • 22:14 The thieves guild of Bogenhafen had tasked Solomon with delivering a list to Weissbruck's pharmacist Elvyra. Solomon and Walter set off to met her only to find her cottage had been broken into. There were signs of a struggle within. The watch was called.
  • 31:00 Herdan had remained in the tavern. While finishing his breakfast he was accosted by two peddlers. One attempted to sell him pots while the second made odd signs. Herdan realised the signs identified the peddlers as part of a secret society. Herdan contemplated killing them but instead insisted that they had him confused with someone else. 
  • 39:00 Searching the cottage Walter and Solomon discovered a 'secret door' behind a cupboard. They waited for their companions to arrive and heaved the cupboard aside. Beyond was a young girl called Liza who desperately tried to escape. Esmerelda calmed her down and they learnt the girl had heard a scuffle but nothing of real use. A thorough search of the house turned up a note that mentioned a 'red barn'.
  • 79:30 The group learnt the location of the 'red barn' from the locals and Solomon gave it a reconnoitre. Walter and Esmerelda hid in the woods at the back of the barn in case Elyvra's kidnappers fled.
  • 87:30 Herdan and Jotun forced the barn doors open. They confronted a guard whose "I am a simple farmer" story fooled no one. The guard bolted for the ladder to the loft with the group in cautious pursuit.
    The thugs who took Elvyra
  • 92:45 Elvyra's kidnappers threatened to slit the pharmacist's throat unless the group left. Negotiations broke down and just as the lead ruffian motioned to do the deed he was struck on the shoulder by a sling stone courtesy of Solomon. Elvyra twisted free and leapt from the loft towards Herdan's outstretched arms. Herdan misjudged the distance and Elvyra landed awkwardly.
  • 107:30 The sour faced leader fled, jumping from the loft out the back of the barn. Unfortunately for him Walter was waiting for just such a move and a sling stone to the cranium was his reward. The thugs head exploded like a rotten sausage. In the ensuing melee a single thug escaped into the woods.
  • 118:30 Esmerelda tried desperately to save a crippled ruffian whose arm had been severed by the dwarf Joten. Alas, she failed to staunch the bleeding in time.
  • 122:00 Elvyra explained that she was mixed up with a villain in Altdorf who had pressured her into supplying alchemical reagents for foul purposes. The kidnappers had been sent by this evil doer. The pharmacist offered them stock at a hefty discount as a reward. Solomon cleared her out of 'medicinal' black lotus with an eye towards turning a profit in Altdorf.
  • 130:00 A search of the dead thugs uncovered 2 silver pendants in the shape of rats heads. Another secret society!
  • 133:45 While shopping in Weissbruck Solomon exploited the haggling rules, selling the parties row boat for 150% its normal value. By way of justification it was pointed out that the row boat was the scene of the signing of an important treaty between the Elector of Ostland and the Elector of Middenland. It was no mere row boat but part of Imperial history!

Friday, 7 February 2014

Oldhammer Project: Talisman

Talisman miniatures. 10 of 'em!
I first encountered Talisman when I was in after school care around about grade 4. I had already had a go at reading Fighting Fantasy books and my parents had raised me on board games so Talisman was an easy sell.

As I got older I fell out of love with the game, frustrated with how long it took to finish. Recently I became re-enthused after playing a game of the 40k variant 'Relic'. Given my eagerness for all things role-playing I thought I'd bolt the Talisman archetypes onto B/X D&D and create a unique quick play game. That stuff is still kicking around in my head and on a google doc. If it looks neat enough I might have a go at running it or at least putting it up on the blog.

Games Workshop released mini's to replace the card cut out characters that came in the Talisman box. I am currently trying to collect the initial set of 14 with the intent of playing a game when my birthday rolls around.
Minstrel, Wizard and Elf
Monk (almost as broken as the Prophetess), Troll and Ghoul
Sorceress, Thief and Druid